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MAYA (8 Weeks/6 Months Max)

Autodesk Maya is an industry-standard for animation, providing an integrated 3D modelling, animation effects and rendering solution which enables you to realize your creative ideas.

Course Objectives

  • Create surface meshes of 3D objects

  • Create and edit materials and textures to geometry

  • Adjust lighting & cameras

  • Create animation and render images

  • Use Maya


Course Outlines


  • Navigation
  • Settings
  • Basics
  • Nurbs

Polygon tools

  • Polygon tools introduction
  • Polygon structure
  • Selections
  • Extrude tool
  • Merging components
  • Insert edge tool
  • Cleanup tool
  • Edit mesh
  • Booleans
  • Mirroring
  • Modelling with curves

Materials & Textures Demo

  • Introduction video
  • Layout UVs
  • Materials
  • Final texture


  • Rendering introduction
  • Setup
  • Mental ray features
  • Shadows
  • Volume light
  • Image based lighting


  • Introduction to Animation
  • Timeline
  • Keying
  • Characters
  • Playblast


  • Introduction to Rigging
  • Bones
  • Capsules
  • Parenting rules
  • Grouping
  • live projects
  • Assignments
    Students will be given assignments after completion of each topic. Assignment helps one to think professionally, to gather data and to draw conclusions from the data gathered. Students are advised to be regular in the class and complete their assignments on time.
  • team projects
    For each individual course, students would be provided with sample projects. After reviewing the performance on the given projects, the best selected candidates will get a chance to work on live projects.
  • class participation
    'Participation' is the most important element to grow and learn more. Students should keep their minds active in each lecture to get the best of knowledge and if they come up with any queries, they can send a mail for the same. Keep clearing your doubts as and when it comes!

online resources

  • http://alumni.cs.ucr.edu/~matsunam/cs130/tutorial/maya2.pdf